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SaaS is not dead. Your distribution is.

George · 4 min read

The short answer: SaaS is not dead. AI made software cheaper and faster to build, so there is more of it, and the hard part moved from writing code to getting seen. The founders who treat distribution and marketing as half of the work, not an afterthought, still find customers. There are more people online who could use your product than ever before.

Every few weeks my feed fills up with the same post: SaaS is dead. AI can build any app in an afternoon, so why would anyone pay for yours? Clones show up in days. Big companies add your feature for free. Just build your own tools.

I get why people say it. I just do not agree.

What people mean when they say SaaS is dead

There is some truth in it, so it is worth being fair:

  • Building got cheap. With AI coding tools, one person can ship in a weekend what used to take a small team a month.
  • There is a lot more software. Launch boards, app stores and feeds are full of new products every single day.
  • Simple ideas get copied fast. If your whole product is a thin wrapper around one feature, someone can rebuild it quickly.

All of that is real. But look at what it actually says. It does not say people stopped needing software. It says making software is no longer the hard part.

What really changed

When building was hard, building was the moat. If you could ship a working product, you were already ahead of most people with an idea.

Now almost anyone can ship. So the bottleneck moved. It moved from the code to the customer: being found, being understood, and being trusted by the people who need what you made.

That is not the end of SaaS. That is the end of being able to win with code alone.

Why I do not believe SaaS is dead

There are more potential customers than ever. More businesses run online, more people work remotely, and more teams pay for small tools that save them an hour a week. Your product does not need everyone. It needs enough of the right people.

Most people do not want to build their own tools. Yes, someone could prompt an AI into a rough copy of your app. Most people will not. They have their own work to do. They want something that works today, keeps working next month, has someone behind it who fixes bugs, and does not need them to maintain anything.

Software is more than the code. The thing people pay for is the outcome: the problem gone, the time saved, the support when something breaks, the trust that it will still be there. A weekend clone has the code. It rarely has the rest.

Niches are bigger than they look. A tool for one kind of business, in one kind of workflow, can be a real company for a solo founder. Big companies are not chasing those customers. You can.

Distribution is now half of the job

If building is the easy part, then the work that decides whether your product lives is distribution and marketing. Not after launch. From the start.

Here is what that looks like in practice:

  1. Pick one audience and say it out loud. "For indie hackers who launch on weekends" beats "for everyone". The clearer the audience, the easier it is to find them.
  2. Go where they already are. Communities, launch boards, newsletters, forums, the feeds they scroll. Do not wait for them to find your website.
  3. Build in public. Share what you are making, what you learn and what breaks. People follow a person long before they buy a product.
  4. Launch more than once. A launch is not one day. Launch on a board, share it in communities, post the story behind it, and come back with each big update.
  5. Write pages that answer real questions. Search still sends people every day to pages that clearly answer what they typed. A blog post or a comparison page keeps working long after your launch week.
  6. Talk to people one by one. Reply to every message. Ask your first users what almost stopped them from signing up. Early on, conversations beat campaigns.
  7. Keep a list. Emails and followers are the audience you can come back to without paying for it.

A simple rule I try to follow as a solo founder: for every hour I spend building, I spend at least as much making sure the right people hear about what I built.

A weekly routine that fits next to building

You do not need a marketing team. You need a habit:

  • Every day: reply to people in your niche, and share one honest update about what you are building.
  • Every week: publish one useful page or post that answers a question your users ask.
  • Every month: launch or relaunch something, a new feature or a new version, somewhere new.
  • Always: look at where your visitors come from, and do more of what works.

What I am doing with ShipDesk

I built ShipDesk because of exactly this problem. I kept building products, and getting people to see them was always harder than writing the code.

So ShipDesk gives every launch its own page, a whole week on the board instead of one loud day, and a backlink that stays after the week is over. A person looks at every launch before it goes live. And I share the whole journey in public, the wins and the misses.

SaaS is not dead. Quiet SaaS is. Build something useful, then make sure the people who need it can find it.

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